This early prototype employs grey boxing to showcase a menu design. The main menu highlights a simple Play button directing users to an interactive game scene. Inside the game, users can control a basic character using buttons for rotation, movement, and resizing.

A  "Main Menu" button allows users to return to the main menu scene. Presently, the prototype prioritizes simplicity, lacking sounds or additional features. Inspired by a tropical theme, this design offers a glimpse into a potential immersive experience.

Note: Other buttons in the main menu are currently non-functional at this stage.

StatusReleased
PlatformsHTML5
AuthorVernzii
GenreAdventure
Made withUnity

Comments

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I can say you met the ux principle of Accessibility in You Assessment and the controls are working properly just one area you can improve is not to crowd your asserts together.

Keep it up mate! Well-structured and designed with all the principles applied, bravo. 

That is a nice game like the design and the out line of it.